Exile Server Settings & Features

We strive to provide you with a feature-rich and consistent Scum gaming experience. Below, you'll find all the important information about our server settings, economy changes, and bot features. We believe in maintaining stability, and any modifications to our settings are made only for technical reasons or if the majority of players vote for them on our Discord server. Our goal is to create an immersive and enjoyable environment for you to play Scum.

We have meticulously examined and fine-tuned every aspect of our server settings to provide the most equitable and enjoyable Scum experience. We value your opinion, and if you would like to share your thoughts on the server settings, please don't hesitate to reach out to us.

2 Hour restarts
To keep the server running smooth
Player Slots
Not over reaching the games capabilities
Exile League
Keeping players competitive in different ways

Exile Server Settings

Base Building

Base building settings allow for 400 elements to be placed regardless of squad size with the option to extend it by a further 200 with extension packs, 600 in total. Default build zones apply and lock protectors are set to 3x damage.

Loot levels

We have decided to increase the loot levels by a small amount. Loot is set to 1.5x with 3x high loot areas. Loot respawn time of 60 minutes has also been applied. Once you have looted an area you may as well move on.

Player Respawns

Respawn costs have been adjusted for balance on a high PvP server. We have adjusted spawn rates to 250 Scum bucks for random, 500 scum bucks for sector and 1500 bucks for shelter. Cool downs remain standard.

Squad Size

We don’t believe in huge zerg squad on Exile, so the squad limit has been set to 6 regardless of character intelligence level, this will allow small teams at least a fighting chance to defend themselves. We will not adjust this please do not ask.

Metabolism

The metabolism rate has been lowered slightly, so you are not required to obtain food and drink as frequently. Persistent exhaustion has also been disabled as it is not considered an enjoyable feature of the game.

Vehicles

WolfsWagens, Laikas, boats and planes are the only spawned vehicles all other vehicles are rentals via our bot system on Exile. Vehicle despawn is 5 days of non use. You cannot buy vehicles from traders. There is also a 3 vehicle limit per squad.

Combat

Melee weapon damage, fist fights and throwing has been increased slightly for player to player combat so unarmed players have at least a small chance of victory in close quarters. Kill notifications are enabled but you cannot claim kills or take BCU from players you have killed.

Economy & Banking

We have made several changes to trader prices and availability of products. A fill list of changes can be found on the economy and traders tab. Minimum fame requirements have been removed from all traders.

Puppets

Puppets around the map have been slightly increased in numbers by a small margin and puppet damage has been increased by to 2x, puppet spawns are far more likely inside POIs such as bunkers and other military installations.

Mechs

Mechs play a crucial role in enhancing the game experience, and form part of the game lure, they are enabled at all Points of Interest (POIs). However, we have made a slight adjustment by reducing the damage they inflict on players.

Miscellaneous

There are a number of small changes we have made to the server such as brighter nights, increased daylight hours and slightly faster in game time speed.

Exile Player Features

Welcome Packs (Player Redeemable)

Starting out on a new server can often be challenging, but to facilitate a smoother experience, every player is provided with a welcome pack accessible through Discord. These welcome packs come in various options, each comprising essential civilian attire, a backpack, medical supplies, and rudimentary weapons to ensure self-defense against other players.


Daily Packs (Player Redeemable)

Players can enjoy a delightful surprise every day with the Daily Packs. These packs come in a wide variety, containing different items of varying value. With over 100 unique packs available, there's always something exciting to discover. When players decide to redeem their daily pack, a random selection is made. It's worth noting that the Daily Packs reset at midnight UTC.


Lock Picking Alerts (Player Subscription)

The lock picking alerts system offers a weekly subscription, providing players with notifications whenever someone attempts to pick the locks of their base, static containers, or vehicle. The subscription fee is deducted automatically from the players' points balance. In the event of insufficient points, the subscription will be canceled, and players can manually renew it once they accumulate enough points.


Trap Alerts (Player Subscription)

The alert system for traps operates on a subscription basis, similar to lock picking alerts. Rather than receiving notifications when locks are being picked, players will be informed when their traps, located within their flagged zone, are triggered. Notifications will not be sent to the owner for traps that have been successfully disarmed. If a player lacks sufficient points to renew their subscription, it will be automatically canceled.


Vehicle Rentals (Player Redeemable)

Joining a server and being unable to locate a vehicle is a frustrating experience. However, the server provides a vehicle rental system that allows players to rent various vehicles for a modest amount of points on an hourly basis. The available rental options on Exile encompass city bikes, mountain bikes, and dirt bikes.


Vehicle Start Parts (Player Redeemable)

Encountering vehicles that have numerous missing components and lacking immediate means for obtaining and installing them can be a common occurrence and rather annoying. Nevertheless, with the utilization of your accumulated points, you can conveniently order any necessary vehicle parts directly to your current location.


Fast Travel (Player Redeemable)

The TEC1 fast travel shuttle transports prisoners between trader outposts in exchange for their TEC 1 Points. You must be inside a trade zone to use this service. Fast travel requests outside trade zones will not be completed. Fast travel is an excellent service if you need to make a trade with a prisoner from a different area of the map and the return to where you started.


Personal Cargo Drops (Player Redeemable)

You can call airdrops to your current location, players can purchase cargo drops by using their server TEC 1 Points. Be careful when ordering the drops, they are marked on the map so other players will know they are there if they happen to look at the map. TEC1 will not drop cargo drops on towns, in water, flag zones or trader zones. One last thing, make sure it doesn’t drop on your head, it might hurt. No limitations of how many you order per day.


Puppet BCU EMPs (Player Redeemable)

To activate the puppet BCU EMP, simply visit the designated Discord channel and trigger the EMP. Its devastating effects will annihilate any puppets within a 100-meter radius of your current location. Rest assured, the EMP won't harm player BCUs, ensuring the safety of your teammates and sparing your enemies from its impact.


Fame Bank (Player Redeemable)

The fame bank allows players to reclaim lost fame when they unlock dial locks that are not on base doors. With the ability to claim back your fame, unlocking dial locks on wardrobes, chests, vehicles, or prefab buildings, it will effectively cost you zero fame.


Trap Punishment (System Automated)

If you place traps outside you flag zone our bot system will automatically punish you. It is important to realise that traps are for base defence purposes only not to be used for toxicity around the map. We are also working on additional punishments for placing traps in other peoples flag zones. You have been warned!


Giveaways (System Automated)

As a small bonus player who are online have the chance to win the giveaway. Each winner is selected at random from the pool of online players, the prize is a randomly generated amount of TEC 1 points that will automatically be added to the players account that they can redeem immediately.


Cluster Drops (System Automated)

Our bot system will now generate 5 cargo drops simultaneously within the same sector, positioned closely together. Cluster drops will appear at random intervals between 1 hour and 3 hours. Keep an eye out for the 5-minute warning before the drops arrive.

Exile Economy Adjustments

Exile is a PvP focused server and as such, we have removed many of the PvE type items from traders. We have also removed items that give an unfair advantage or unbalance the gameplay. All vehicles have been removed from the trader as we feel player should find their own, we have provided them with the means to easily find vehicles.

Items removed from trader

  • Camera Lens
  • Bobby Pin
  • Feather
  • Paper
  • Wine Cork
  • Plastic Scissors
  • Razor Blade
  • Piece Of Rubber
  • Flint & Steel
  • Empty Box
  • Basic Compass
  • Decoration Paper
  • Magnifying Glass
  • Can Opener
  • Insulating Gloves
  • City Bike
  • Mountain Bike
  • Wolfswagen
  • Laika
  • Dirt Bike
  • Motor Boat
  • Displosable Mask
  • Head Sack
  • Gravel Bags
  • Cement bags

Items added to trader

  • Gold Locks - 3500 Scum Bucks

Decreased Purchase Prices

  • Base Expansion Kit level 1 - 25000 Scum Bucks
  • Base Expansion Kit level 2 - 40000 Scum Bucks

Increased Sale Prices

  • Puppet Eyes - 250 Scum Bucks
  • Animals Skins - 250 Scum Bucks